It becomes clear late in the game that the slow pace is meant to introduce new characters, so some patience may be required." "The story plays coy about whether the actual Ragnarok event, the end of the Norse mythology, will occur, and this coyness drags out at the beginning, with quests that seem to meander. Park, for example, says pacing is the "only area where the game seems to falter," noting that 2018's title moves a lot faster despite being about "a literal funeral march." The sheer amount of story, however, is the source of what little division there is among critics. "With more efficiency, its story could be told in half the time, with half the characters" Chris Tapsell, Eurogamer If that sounds like Ragnarok is a bit too serious for its own good, rest assured, there are plenty of laugh-out-loud moments that help balance things out." "Hands down, this is easily one of the best stories ever featured in a video game, and it’s executed beautifully thanks to the ever-talented cast of voice and mocap actors. ![]() "Addressing these is no easy task, which is why the writing team at Santa Monica Studio has to be applauded for handling them with nuance and tact. "Ragnarok has its fingers in a lot of pies, tackling weighty topics including generational abuse and trauma, coping with grief and loss, and how compassion can be a strength, not a weakness," he writes. Once again, God of War delves into deeper themes and relationships between characters, but still retains the series' brutal combat In his 5/5 review for We Got This Covered, Shaan Joshi remarks on how the sequel goes beyond just exploring its central themes of prophecy, fate and breaking the cycle of violence. It’s a generous game, offering stories that feel like a sequel to the game you just beat."Īs with the 2018 game, one of the most highly-praised aspects of God of War is the writing. Some of its biggest emotional payoffs happen after the credits, featuring more playable adventures and secrets to find. "But you also don’t want to restart the game immediately, because Ragnarok is an even rarer type of game that offers more adventure after it ends. "As soon as the credits roll, you may be immediately tempted to start over, empowered with knowledge on how plot beats unfold and appreciating character and story arcs that pay off big time by the end. In his unscored review for Launcher, The Washington Post's games site, Gene Park writes: “Ragnarok is one of the rare stories in any medium where the second experience is better than the first, rewarding the audience’s knowledge and attention to details," he says. But even if you're unfamiliar with the first game, this sequel does an admirable job of introducing new bits and pieces at a steady, manageable rate." Both in and out of combat, Kratos is given a range of new toys to play with, adding meaningful depth across the board. "As we mentioned earlier, everything is pretty much as returning players will remember it instead of starting over, the developer has basically branched things out in all directions. ![]() "Ragnarok is cinematic brilliance at times, but to say it's like a movie would be doing the title's top-notch gameplay a severe disservice," he writes. ![]() In his review for Push Square, which also gives 10/10, Robert Ramsey says the sequel maintains the impressive narrative presentation of the previous adventure – including the single-shot style of direction – and even improves on it in places thanks to "superb performances" by the game's cast. ![]() "Ragnarok defies the odds and manages to surpass its predecessor in every way" Katcy Stephan, Variety "Ragnarok defies the odds and manages to surpass its predecessor in every way," writes Katcy Stephan in her 10/10 review for Variety. Reviews for Ragnarok have been pouring in over the past few days, ahead of the title's debut on PlayStation 5 tomorrow, and it sounds like Kratos' return is everything fans and critics alike have hoped for.Īt the time of writing, the game has 133 critic reviews on Metacritic and an average rating of 94, making it the third highest-rated game of the year (behind Elden Ring and Portal Companion Collection, both on 96, and tied with Persona 5 Royal). The bar for the sequel was raised absurdly high. The series' 2018 revival stunned critics and brought on board a new audience for whom the previous games had seemed too juvenile, weaving a tale of fathers, sons and grief into a gaming masterpiece. It's no exaggeration to say God of War: Ragnarok is one of the most hotly-anticipated games of 2022. Sign up for the GI Daily here to get the biggest news straight to your inbox
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